Automotive UI for in-car infotainment systems

Designed specifically for in-car environment keeping in mind minimal driver distraction and maximal ease of use conforming to standards at par with other comparable automotive standards like Android Auto and Apple CarPlay.

Through the use of scalable vector graphics, complete UI is described in resolution-neutral form, i.e. it adapts automatically to various physical device resolutions with rasterization happening in real-time on embedded devices.

The Automotive UI includes artistic cartographic rendering: fully anti-aliased lines and texts, text placement along the road (curved) line, localized route shields along-with traffic flow and traffic event overlays.

The UI also offers fully customizable object's appearances while maintaining faster and more fluid overall rendering. The automotive UI also supports multi touch gestures like pinch, swipe etc.

Navigation Screens

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